MinedDeep

Tag: game-playing-ai

8 items with this tag.

  • 01 Jan 2026

    Future of AI, Simulating Reality, Physics and Video Games (Lex Fridman Podcast #475)

    • interview
    • agi-definition
    • game-playing-ai
    • agi-theory
    • post-alphafold
  • 01 Jan 2020

    Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

    • peer-reviewed-paper
    • deep-rl
    • model-based-rl
    • game-playing-ai
    • chess
    • reinforcement-learning
    • alphafold-era
    • MuZero
  • 01 Jan 2019

    Grandmaster Level in StarCraft II Using Multi-Agent Reinforcement Learning

    • peer-reviewed-paper
    • game-playing-ai
    • starcraft
    • alphafold-era
    • AlphaStar
  • 01 Jan 2018

    A General Reinforcement Learning Algorithm That Masters Chess, Shogi, and Go Through Self-Play

    • peer-reviewed-paper
    • self-play
    • game-playing-ai
    • chess
    • go
    • deep-rl
    • reinforcement-learning
    • deepmind-ascent
    • AlphaZero
  • 01 Jan 2017

    Human-Level Performance in First-Person Multiplayer Games with Population-Based Deep Reinforcement Learning

    • peer-reviewed-paper
    • deep-rl
    • game-playing-ai
    • reinforcement-learning
    • deepmind-ascent
    • DeepMind-general
  • 01 Jan 2017

    Mastering the Game of Go without Human Knowledge

    • peer-reviewed-paper
    • self-play
    • game-playing-ai
    • go
    • deep-rl
    • deepmind-ascent
    • AlphaGo-Zero
  • 01 Jan 2016

    Chess Match of the Century

    • essay
    • game-playing-ai
    • chess
    • deepmind-ascent
    • AlphaGo
  • 01 Jan 2016

    Mastering the Game of Go with Deep Neural Networks and Tree Search

    • peer-reviewed-paper
    • game-playing-ai
    • go
    • deepmind-ascent
    • AlphaGo

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